2016-09-23 17:43

2016 So Far!

Greetings Entropians!

The MindArk team has been hard at work on the upcoming Version Update 15.10, and we’d like to take this opportunity to share some previews of the VU, as well as review some of the progress made so far in 2016.

Earlier this year we implemented a new Dynamic Event System, which has been used to create some very exciting Robot Invasion events on Planet Calypso. The Calypso team will be releasing an additional Robot Invasion dynamic event suitable for lower level avatars in the upcoming release.

MindArk will continue to expand and improve this system based on data and feedback from the Calypso implementations, and provide increasingly powerful and flexible tools for our content producers and Planet Partners to create engaging dynamic and storyline driven events in the future.


One of the exciting new features that will be implemented in VU 15.10 is an expansion to the Housing system that will enable production of resources from CLD Plot estates. The first type of production to be implemented will be Gardening, allowing CLD Plot estate holders to grow various plants that will be used in the construction of new components for crafting.


Entropia Pocket, the new smartphone app featuring a two-step authentication code generator to complement the existing Gold Card security system, is currently in soft launch and is scheduled for full release in the fall.

ComPet (www.competgame.com), is currently in open beta and the ComPet development team continues to integrate feedback and improvements in preparation for the full ComPet launch.

Finally, our marketing team would like to share some promising statistics from MindArk’s intense marketing efforts over the past year:

  • the number of active participants has grown by more than 51% over the past 12 months.
  • in-game revenue has grown 10% year-on-year for the first 2 quarters of 2016.


All of us at MindArk would like to thank you for your dedication to Entropia Universe and for helping to make the first half of 2016 so exciting. We look forward to continuing to improve the Entropia Universe platform in the second half of 2016, as well as presenting a wide range of exciting events and content for all of our participants to enjoy!


Best regards,

Klas Moreau

2016-08-19 14:54

ComPet: Behind The Game

#16 Abilities no.5

It’s really important to pick a good set of abilities before taking your pet into battle. And in ComPet there are loads of abilities! Here’s a few of them to give you an idea of the huge range of moves in ComPet!



If you focus, things get done quicker! The “Meditate” ability reduces the cooldown of all your abilities that are currently on cooldown by 1 round. In addition it restores a certain percentage of Mana.  



They say time heals all things, but in this case it hurts! The opposite of the “Meditate” ability, “Tackle” increases the cooldown of the last ability used by your opponent!


Health Parasite

A real ‘bloodsucker’ of an ability! All healing abilities used by your opponent will heal your pet for the same amount!


Lick Wounds

A good ‘amplifying’ ability, “Lick Wounds” increases all your healing by 50% over a certain number of rounds. If you have the initiative it also removes one debuff from your pet.  

Please Note: all abilities have different ranks. The higher the rank of an ability, the higher the stats (eg. “Bite” rank 1, “Bite” rank 2 etc.). 

2016-08-04 09:33

ComPet: Behind The Game

#15 Abilities no.4

It’s really important to pick a good set of abilities before taking your pet into battle. And in ComPet there are loads of abilities! Here’s a few of them to give you an idea of the huge range of moves in ComPet!



Foes affected by “Bash” will be stunned and unable to use most abilities for 2 turns. This leaves them disarmed! It also inflicts some direct damage.


If your opponent is ‘stunned’ or ‘asleep’ (see above) “Backstab” can cause a significant amount of direct damage! Attacking an unarmed opponent? Guess that’s why they call it “Backstab”! 

Mana Bomb

Keep your abilities in play by using “Mana Bomb” to top up your mana for 3 turns! Also inflicts an unknown amount of direct damage within a certain range.


“Panic” is a bit of a double-edged sword.  It clears all your incapacitating debuffs and inflicts direct damage on your opponent, but it also inflicts 2-4 direct damage on your pet. Is it worth paying the price? You decide! 


Please Note: All abilities have different ranks. The higher the rank of an ability, the higher the stats (eg. “Bite” rank 1, “Bite” rank 2 etc.). 

2016-07-29 15:35

ComPet: Behind The Game

#14 Abilities no.3

It’s really important to pick a good set of abilities before taking your pet into battle. And in ComPet there are loads of abilities! Here’s a few of them to give you an idea of the huge range of moves in ComPet!


Venomous Bite

If you have the initiative, "Venomous Bite" poisons the opponent by a specific amount for 5 turns! Also, it instantly inflicts an unknown amount of direct damage within a certain range.

Vampire Bite

A many-layered ability, if certain conditions are met!

“Vampire Bite” instantly inflicts an unknown amount of direct damage within a certain range. The amount of direct damage inflicted is significant: under the following conditions it determines the effectiveness of the ability. 

If you have the intitiative:

  • Heals you for 50% of the direct damage inflicted.

If the opponent also has a "Burn" debuff:

  • Heals you for a further 50% of the direct damage inflicted.



A useful instant healing ability. Heals for a specific amount of health points and removes 1 debuff. 


A long-lasting healing ability, “Regeneration” heals for a specific percentage of your max health for 4 turns.


Please Note: All abilities have different ranks. The higher the rank of an ability, the higher the stats (eg. “Bite” rank 1, “Bite” rank 2 etc.). 

2016-07-20 14:34

ComPet: Behind The Game

#13 Abilities no.2

It’s really important to pick a good set of abilities before taking your pet into battle. And in ComPet there are loads of abilities! Here’s a few of them to give you an idea of the huge range of moves in ComPet!


Battle Cry

This ability increases your own direct damage whilst reducing your opponent’s direct damage over a number of rounds!



Similar to “Bite” the “Claw” ability instantly inflicts an unknown amount of direct damage within a certain range. The difference is that this ability strikes 3 times! Have at thee!



Another direct damage ability, “Ambush” causes more damage to your opponent if you have the initiative. Why not use this in combination with an ability that increases your initiative stat (like “Quick Attack”)?


Body Slam

“Body Slam” is an ability that gives you the edge when it comes to buffs/debuffs. If you have the initiative it will remove a debuff from your pet. It also removes a buff from your opponent. On top of that, it instantly inflicts an unknown amount of direct damage within a certain range. A many-sided ability!

Please Note: All abilities have different ranks. The higher the rank of an ability, the higher the stats (eg. “Bite” rank 1, “Bite” rank 2 etc.). 

2016-07-15 18:44

ComPet: Behind The Game

#12 Abilities no. 1

It’s really important to pick a good set of abilities before taking your pet into battle. And in ComPet there are loads of abilities! Here’s a few of them to give you an idea of the huge range of moves in ComPet!



Bite is the ‘pre-loaded’ ability that all new pets have. It only causes direct damage, which means it causes damage instantly (in the turn it is initiated in) and not over time. You never know exactly how much damage it will cause, only the range of possible damage. 


Poison causes damage to your opponent at the start of a certain number of their turns. Its long-lasting effects can be very useful when combined with other attacks!


Quick Attack

This ability deals direct damage, but it also increases your initiative stat (a higher initiative means you have a higher chance to go first in the round.) This could be enough to ‘tip the scales’ in your favour!


Lesser Heal

Healing your pet is vital if you’re getting low on Health. This particular ability only affects instant healing, but other abilities can heal your pet over a number of turns or remove debuffs!  


“Block” reduces damage received from direct attacks for a certain number of turns. If your opponent is particularly dependent upon direct attacks, this can really reduce their attacking power! 

Please Note: All abilities have different levels. The higher the level of an ability, the higher the stats (eg. “Bite” level 1, “Bite” level 2 etc.). 


2016-07-13 11:17

Notification: ComPet Deed Revenue Share Payouts

There have been some questions regarding when Deed Holders will start receiving ComPet Deed revenue share payouts. 

Payment of ComPet Deed revenue share to Deed Holders will commence once ComPet leaves the Beta stage.

To those who are playing ComPet Open Beta, we thank you all for your continuing feedback!

/Compet Team 

2016-07-08 16:28

ComPet: Behind The Game

#11 Disco Nibbly Backstory

Self-control is a great thing. But it has to be said, too much of it can be rather...boring!

Posherton was once home to a society of Nibblies called the ‘Self-control Society’. This society controlled every aspect of their members’ lives. Colourful, exciting names for children were not allowed: it was believed they would lead to individualism and arrogant behaviour. Instead, the society only allowed plain names like Dave, Fred and Tracy. Members engaged in daily meditation and ate only the healthiest of foods with just the right amount of nutrients to lead a healthy (yet very dull) existence. Only black, white and grey clothing was acceptable. Music was permitted, but only the variety that wouldn’t excite the listener (so Bavarian ‘oompah’ music and minimal techno were popular choices). 

Members were born into the society, so they knew nothing else. This prevented rebellion. After all, why rebel against all you had ever known? 

Nevertheless, rebellion will always manifest itself somehow!

And so it was that one fine day the Nibbly known as Fred Smith was meditating in his garden when a brightly coloured butterfly fluttered over his head. How calming and peaceful, thought Fred as he watched the graceful insect sailing blissfully by on a warm current of air to land lightly on the grass. 

Then it inexplicably grew a pair of arms, picked up a tiny “Jackson King V” guitar and proceeded to play the best metal solo ever witnessed by humankind! 

Verily, this is a lesson, thought Fred. It’s good to have self-control, but sometimes thou must be unpredictable and go wild!

This Fred proceeded to do with great aplomb!

He ate jelly walking backwards whilst reciting Byronic poetry.

He changed his name to “Rainbow River Wide-Oak”

He read Beat Generation literature and became inspired by the style of Elton John.

He danced to disco music, learning the grooviest moves imaginable.   

He, quite simply, became fabulous!

Soon other Nibblys saw how much fun Fred (or ‘Rainbow’) was having and decided to join in. They broke away from  the ‘Self-control Society’ and formed their own groovy group. 

‘The Disco Nibblys ’.

2016-06-30 11:07

Building The Future: The next stage of Plot Ownership

We have now reached the next exciting stage of the Estate System. Plot holders on Planet Calypso will have the possibility to become Virtual Land Developers and build their own centres of production and supply. 

Building Your Property

The UI will let you choose, preview and place your constructions on a grid. At this point you’ll be able to review all building costs. Once you’re totally happy you can proceed with the transaction, at which point you’ll be shown the construction time.

Constructions are upgradeable, allowing you to modernize and improve your builds. For example, outlying walls may boast elegant arches, gates and pillars!

In this release only one type of house is available, but this is merely the beginning. We are continuously working on more developments!

Build Components

Each building comes with a certain number of construction points that you can allocate to construct different kinds of components. There are ‘building’, ‘gardening’, ‘utility’ and ‘industry’ points. The number of construction points varies depending on the size and cost of the building. 

The UI will let you place constructions within the grid. During placement, you can rotate it like when placing any item. When satisfied, the building will begin its first step towards completion. Once you’re finished you’ll be able to admire and enjoy your new property!

Vegetable Gardens: Grow Your Business!

A later release will feature the possibility of making a Vegetable Garden after building your house. This will enable you to become a producer of valuable organic goods and a key player in the supply chain. You’ll literally be able to ‘grow’ an expanding business! 

Building and Rebuilding

What if you don’t like the way you’ve built your house, or you want to build another kind of building instead? You can start again by demolishing the building and regaining roughly 50% of your initial investment, which can then be used on your next build! 


Village Development

As a Property Owner you are also a citizen of a village and the development of ‘village life’ will be the focus of future releases. Being a responsible village citizen will have a positive effect on the village community as a whole. This ‘communal’ dimension will be a new aspect of gameplay within Planet Calypso.

Further Information

For further details on the Estate System please see the Planet Calypso website.


It’s time to Build the Future! 

2016-06-20 13:45

ComPet: Development Update

The ComPet Closed Beta period began on May 17, 2016 and has provided the ComPet development team with a wealth of valuable testing data and user feedback. This has resulted in significant improvements to the overall stability, balance and enjoyability of the ComPet experience. We are grateful to all the Closed Beta participants who have assisted our team in this effort.

ComPet is scheduled to transition to Extended Open Beta phase within a matter of weeks, with an eye toward further design and balance refinements, scalability testing and polishing in preparation for full release. This phase will:

  • Be open to the general public.
  • Enable players to retrieve their progress (i.e., the system will no longer be wiped). 
  • Allow transactions in the ComPet Shop.  

Finally, a quick note about ComPet development. The product development and marketing budgets for ComPet were fully financed via ComPet deeds. Nearly all of the coding of the ComPet infrastructure and client was outsourced, meaning that MindArk’s developers have continued to focus on improving Entropia Universe. In fact, the Entropia Universe and Calypso teams have grown since the ComPet project began.

For more information about ComPet, please visit: http://www.competgame.com

2016-06-17 17:23

ComPet: Behind The Game

#10 The ComPet Shop: Pets

A selection of pets can be acquired from the ComPet Shop in exchange for Gold. It’s also possible to acquire multiple pets of the same animal.

But how do you choose a pet? 

Pets belong to different classes: Aggressive, Defensive, Attuned and Balanced.

Most importantly, the class determines how a pet levels up.

When a pet levels up you distribute experience points to increase your pet’s attribute levels of Health, Mojo, Ferocity and Endurance (see #5 Battle Post for more on attributes).

Depending on what class your pet belongs to, each experience point increases your pet’s attribute levels by varying amounts. For instance, 1 experience point will increase a Defensive pet’s Health by 3 and an Aggressive pet’s Health by 2. This effectively means that different classes of pet have different ‘strengths’ and ‘weaknesses’.

Below is starting attribute level and the ‘increase per experience point’ for each pet in the ComPet Shop (‘increase per experience point’ is shown in brackets).



  • Health: 20 (2)
  • Mojo: 30 (1.5)
  • Ferocity: 15 (3.5)
  • Endurance: 15 (1)

Pets in ComPet Shop :

  • Chirin



  • Health: 20 (3)
  • Mojo: 30 (2)
  • Ferocity: 15 (1)
  • Endurance: 15 (2)

Pets in ComPet Shop:

  • Rabbit



  • Health: 20 (2)
  • Mojo: 30 (3.5)
  • Ferocity: 15 (1.5)
  • Endurance: 15 (1)

Pets in ComPet Shop:

  • Kismet



  • Health: 20 (3)
  • Mojo: 30 (2)
  • Ferocity: 15 (2.5)
  • Endurance: 15 (1.5)

Pets in ComPet Shop:

  • Panda
  • Edgehog
  • Furlock

2016-06-03 10:13

ComPet: Behind The Game

#9 The ComPet Shop: Battlepacks

To battle against other players in The Arena you must obtain a Battlepack from the ComPet Shop. Basic Battlepacks are exchanged for Gold, whilst Premium Battlepacks are exchanged for real-cash virtual currency (Project Entropia Dollars/PED). The winner of the battle gets part of the value of the loser’s Battlepack.

If you want to know more about battling in ComPet, please see the “#5 Battle” post.

Here is the range of Battlepacks currently available in the ComPet Shop:



Basic Battlepacks:

  • Young: 25 Gold
  • Standard: 100 Gold
  • Gold: 250 Gold
  • Diamond: 500 Gold
  • Perfect Diamond: 1000 Gold
  • Elite Diamond: 5000 Gold



Premium Battlepacks:

  • Young: 1 PED
  • Standard: 5 PED
  • Gold: 10 PED
  • Diamond: 15 PED
  • Perfect Diamond: 25 PED
  • Elite Diamond: 50 PED
  • Fancy Diamond: 100 PED
  • Star Diamond: 1000 PED


2016-05-30 16:46

ComPet: Behind The Game

#8 The ComPet Shop: Currencies

ComPet uses a real cash virtual currency: Project Entropia Dollars (PED).

The PED currency is the main unifying factor between ComPet and Entropia Universe. It should be noted that accounts from Entropia Universe are not pre-registered with ComPet accounts, and that it is not currently possible to move PED directly from Entropia Universe to ComPet (or visa versa).   

In the ComPet Shop, players have the ability to increase their PED balance through real-cash deposits. Deposited PED can then be exchanged for gold and diamonds in ComPet. Gold and diamonds are ‘soft currencies’: they do not represent real-world monetary value. It is perfectly possible to play ComPet using only the soft currencies.  

Here is a quick overview of the currencies and their uses in ComPet:


Gold (Soft Currency)

Used for:

  • Acquiring buildings.
  • Acquiring pets.
  • Acquiring pet abilities.
  • Getting updates for your buildings.
  • Setting pets on Quests
  • Levelling up pets
  • Training pets in The Gym
  • Speeding up replenishment of a pet’s health

Obtained from/by:

  • Mines
  • Defeating Basic Battlepack Holders in The Arena
  • Defeating AI pets
  • The ComPet Shop
  • Raiding a player when they are offline


Diamonds (Soft Currency)

Used for speeding up the following processes:  

  • Constructing buildings
  • Training pets in The Gym
  • Research in The Library

Obtained from/by:

  • Certain Quests
  • The ComPet Shop
  • Defeating AI pets (occasionally).
  • Defeating Basic and Premium Battlepack Holders in The Arena


PED (Hard Currency)

Used for:

  • Acquiring gold and diamonds in The ComPet Shop.
  • Acquiring another pet slot in The Stables.
  • Acquiring a Premium Battlepack

Obtained from/by:

  • Defeating Premium Battlepack Holders in The Arena.
  • The ComPet Shop


Supplementary Note to Closed Compet Beta Testers:
The focus of the first Beta period is on testing basic features and stability. As such, the ability to acquire PED through real-cash deposits is currently disabled.



2016-05-18 10:33

VentureBeat Article on Virtual Reality

Jon Jacobs and Entropia Universe are discussed in this VentureBeat article on Virtual Reality: 


2016-05-17 15:02

ComPet Closed Beta Has Begun!

We are happy to announce that the Compet Closed Beta has now begun!

Please note that the ComPet Closed Beta is only open to ComPet Deed Holders.

All ComPet Deed Buyers will receive emails giving further information on the Closed Beta.

2016-05-16 12:07

Information on VU 15.8.5

On Tuesday, May 17, MindArk will implement Entropia Universe Version Update 15.8.5. This update focuses on improving the visual appearance and client performance of Entropia Universe, and includes:

  • Improved compression of terrain textures, resulting in smoother landscapes and removal of the tiling effect
  • Level of detail (LoD) enhancements and bug fixes.
  • Improved billboard rendering with transform and color.
  • Post-processing added to rendering of items displayed in the item info panel, and item icons.
  • A new client setting available in the Advanced Options panel for managing anisotropic filtering.

Due to the types of changes being implemented, VU 15.8.5 will require a larger than usual client patch (approximately 4 GB).

Our development and graphics teams have been working hard on these improvements, which we hope will enrich everyone’s Entropia Universe experience!

2016-05-13 14:56

ComPet: Behind The Game

#7 Jadion Backstory

It pays to be knowledgeable, but it doesn’t pay to boast about it!

Choonan Moon was one of the most knowledgeable men in the Seven Kingdoms on a planet called DoshRah. He loved sitting in his old rocking chair looking clever as he stroked his venerable white beard (which he thought added to his ‘Wise Man’ image).

But despite having a wealth of knowledge Choonan wasn’t wise. He foolishly boasted he had more sense in his little toe than the King had in his entire body.

Needless to say the King wasn’t impressed. Being a powerful sorcerer he cast a spell to turn our heedless hero into a common garden ornament: a stone Jadion.

And so it was that whilst Choonan was giving a detailed lecture on Advanced Kazoo Instrumentation there was a loud ‘pop’ and he disappeared. Choonan found himself in the Royal palace. He tried to turn his head, but he was stuck fast! His peripheral vision confirmed what had befallen him: he’d been turned into a common garden Jadion! The King plucked him up and set him in his garden, admiring the new compliment to his water feature.

As the years passed the once common Jadion ornaments eventually became extremely rare and valuable, and Choonan the most valuable of them all.  

It wasn’t long before the ‘Royal Jadion’ caught the attention of an idiotic burglar called Jurgen. Known locally as ‘The Bungler’, Jurgen had only ever managed to steal one object: a toothbrush from his brother-in-law (which technically he simply forgot to return).

Jurgen stealthily entered the Royal Garden and stuffed Choonan into his sack. But somehow the dogs got wind of Jurgen and chased him off a cliff whereupon he splatted unceremoniously onto the rocks below.

Luckily the magic of his bewitchment kept Choonan afloat. Drifting out to sea he was found by pirates who tied him to the masthead in the belief he would bring them good luck. This belief proved groundless after the rogues abruptly crashed into an iceberg 10 minutes later.

Choonan floated out to sea once more and drifted into a cave where he became securely lodged. Engaging in deep meditation for countless centuries (he simply had nothing else to do) Choonan focussed the power of his All Encompassing Thought till he felt a shifting deep within his stone body...

Here it is, he thought! Freedom! Movement! Fried Potatoes! Oh glory, oh wonder, I’m soon to be ME again!

But it was not to be.

Instead there was a rather unpleasant plopping sound as something pushed its out way out of his left ear hole. Glancing down he saw it was a tiny Jadion covered in purple mucus. It was alive! And squirming!

As he stared down at the creature in disgust something very strange happened. He suddenly saw himself! He was ‘looking through the eyes’ of the little Jadion!

Unimpressed with his drab surroundings, the tiny Jadion ‘doggy-paddled’ out of the cave.

Not to be disheartened, Choonan once more sent forth the power of his Thought that he might break his prison and return to his true self. And plop! Another little Jadion coated in purple slime popped out of his ear. He tried again. Another Jadion...well, you get the picture!

Choonan never gave up. Through the power of his Thought thousands of Jadions have been produced. And he’s still producing them to this day! Alas, the ability to ‘see through the eyes’ of his Jadions is the only means he has of ‘escaping’ his cruel imprisonment.

Jadions have since spread from Planet DoshRah to dozens of other planets dotted around the universe. Some fashionable ladies even like to keep Jadions in their bathrooms, believing them to be mere statues (a deception the randy little creatures delight in!). It was in these brief moments that Choonan saw some advantages to his All-Seeing Confinement...

So that’s the tale of the Jadion. Keep in mind that you must never disrespect a Jadion or do anything suspect in its presence: they are the Offspring of the Thought of Choonan and his ‘Eyes and Ears’.

And for goodness sake, don’t ever buy a ‘bathroom ornament’ that resembles a Jadion!

2016-05-02 15:46

ComPet Development Update

We are pleased to announce that The Closed Beta has been set for May 17, 08:00 UTC.  

In order to ensure that the quality of the game is not compromised, we will not be releasing ComPet to the public on May 10 but will instead be continuing with the QA process. We will send out further information as soon as possible, but for now we would like to assure everyone that all our efforts are focussed on making Compet as good as it can be. We are sorry for any inconvenience caused.

The prices for Compet Deeds will be raised from $10 to $12 per deed. This adjustment will be reflected in the packages sold on the web as of today: https://competgame.com/shop/  Financing has been a great success so the deeds will only be available until The Closed Beta goes live on May 17. After that, they will be traded over the Entropia Universe ingame auction.

2016-04-21 18:57

ComPet: Behind The Game

#6 Edgehog Backstory

The Edgehogs in Posherton didn’t originate there. They were bred from the creatures known as Eudorian Devils that live on Planet Calypso.

Long ago an eccentric Poshertonite called Lord Danville resolved to obtain a pair of Eudorian Devils and use them as servants. He thought it would look ‘exotic’.

But when he arrived on Planet Calypso he discovered his task was not an easy one. Whenever he drew near the creatures had the audacity to breathe fire at him and singe his well-groomed moustache!

Many attempts and countless moustache treatments later he finally caught the little blighters by using a fire-proof cage.  

Now all that remained was to train them in the Art of Good Service.

His efforts in this area met with little success.

Instead of pouring the wine they drank it. Instead of serving the tea they smashed the teacups and ravaged the scones. Instead of waiting at table, they ate the table. It was exasperating.  

As if matters couldn’t get any worse the Devils escaped to the forest where they caused a wildfire!

Lord Danville now faced disaster! His reputation was in tatters and he was wanted for wildlife smuggling (he hated doing paperwork and hadn’t bothered to fill in the necessary forms).

But Danville had a plan. He made a giant pile of hay, rare china, exquisite wines and delicious delicacies in a clearing in the forest and waited. Since the Devils so enjoyed burning, breaking and consuming they couldn’t resist. They rushed the pile , whooping with joy as Danville sprang the trap and caught them.  

Having averted total disaster the problem of taming the rascals remained. Luckily, Danville had glimpsed the true nature of the Eudorian Devil: if they were given any adventurous activity with the possibility of violence, they were happy as could be! Simply offering them the chance to guard, battle and go on quests ensured their loyal service.

Once the Eudorian Devils were happy they multiplied manically (as with everything else, they seemed to have insatiable urges)! Everybody wanted one and their popularity grew with each passing day. Danville gave a baby Eudorian Devil to the Police Commissioner who proceeded to make all the smuggling charges ‘disappear’.

So there you go. These days the Posherton breed of Eudorian Devil is far tamer than their ‘Calypso cousins’ and they’ve lost the ability to breathe fire. To mark these differences the Posherton breed was eventually given a new name: “Edgehogs”

But you should still be wary. Their adorable appearance hides a demeanour that is still a little...devilish!


2016-04-21 11:13

Mission Galactica: A New Mind Chip is Out There...

Hone the Pirate has managed to get his grubby mitts on an extremely rare Divine Intervention Chip. It’s up for grabs if you’ve got the grit! 


Divine Intervention Chip

The Divine Intervention Chip was developed by the Research Development Institute (RDI) from the wreckage of an unknown model of robot discovered at a secret location. When demise is imminent, the chip brings an avatar back from the brink of death. The chip was never intended for public release but was smuggled out of a secret RDI lab by technician Giles Bane. After his desertion Bane promptly disappeared. Although assumed dead by the majority, some say the old renegade earns his living selling RDI secrets ‘off the grid’. Among smugglers, pirates and other lawbreakers he has cult status. Inevitably, it is these ‘underworld types’ that have access to the legendary Divine Intervention Chips.

To find out more about Mission Galactica and the requirements for the “Divine Retribution” mission please see the Mission Galactica Page