2015-05-26 11:12

ComPet Bulletin #5

Hello everyone!

We are happy to announce that the ComPet app has entered full production development following a successful prototyping phase. The prototype has provided useful feedback to the game design that will be input to the production development.

The app is on schedule to be launched during the first quarter of 2016 with a beta version being released exclusively to ComPet deed holders, a few months prior to the release.

If you have not yet had the chance to pick up a deed for yourself simply head on over to competgame.com before its too late!

We have also launched a twitter account for ComPet where we will post more regular updates on the development of the game, check it out at twitter.com/playcompet

2015-05-22 10:45

First phase of the CLD estate system

MindArk is excited to announce that the first phase of the CLD estate system outlined in previous development roadmaps and State of the Universe addresses will be implemented in the upcoming Version Update, currently planned for June 2015.

Work is progressing on distributing CLD estate plots throughout Calypso, including re-landscaping of areas near popular cities and outposts. The first batch of CLD estate plots will be made available in a Version Update after the summer, and will be located in a newly-designed colonist settlement. Participants interested in claiming CLD estate plots will take part in a reverse-bid auction using their existing Calypso Land Deeds. Full details on the auction process will be given as the release of the CLD estate plots draws nearer.

Building a structure on a claimed CLD estate will require various resources. A new resource gathering system will be introduced in the upcoming Version Update that enable participants to harvest natural resources which can be manufactured into building components utilized in the forthcoming housing system that will be implemented after the summer.

The attached concept images provide a quick peek at the work going on behind the scenes where MindArk’s design and development teams are working diligently to ensure that these new systems will enhance the enjoyability and depth of Entropia Universe by adding exciting new gameplay opportunities, while also rewarding CLD holders for their valued support and patience.

2015-04-01 10:48

More Compet content in Entropia Universe

Göteborg April 1 2015,

As part of the plan to make Entropia Universe and ComPet come closer MindArk has decided to launch additions to the Entropia storyline that includes more of the Compet content it the next release.

The Entropia community will see more of this storyline be revealed in the upcoming releases but we can already now proudly present the final Boss, yet unmatched in strength and loot capacity when compared to the already existing bosses.

Prepare your gear for the new ultimate challenge of Entropia Universe!

MindArk is also proud to present the long anticipated riding system. The first mount to be released will be the fast and faithful Bunny Pony, scheduled to be released between quarter 1 and  quarter 2 of 2016.

For more information on Entropia Universe see http://www.entropiauniverse.com

For more information on the upcoming Compet game see http://www.competgame.com

2015-03-20 18:07

Bonus Pet XP Weekend

To celebrate the new pets and taming features introduced in Version Update 15.2, tamers will enjoy accelerated pet experience gains for their tamed creatures this weekend. Experience is gained when pets are instructed to perform tricks, helping to unlock pet passive buffs.

Have a great weekend in Entropia Universe!

2015-03-26 16:23

State of the Universe Address 2015

Greetings Entropians,

First of all, everyone here at MindArk would like to extend thanks for your participation and support of Entropia Universe throughout the past year. Our plans for 2015, outlined below, have been designed to provide an increasingly exciting and rewarding real-cash economy gaming experience for you. But first I’d like to briefly review some of the improvements to Entropia Universe that were accomplished in 2014.

2014 Highlights
Social Interface Redesign
Early in the year the chat and messaging interfaces were completely redesigned to improve communication and encourage enhanced social interaction between participants. New features included offline messaging, custom chat channels, avatar profiles, and much more. Subsequent version updates refined the new interface and provided additional features.

Infrastructure & Performance
Ongoing improvements were made to the Entropia Universe platform infrastructure, including hardware and software upgrades and enhanced development tools. Starting late in 2014 and continuing early this year, our development team conducted several stress tests in order to profile performance and identify areas for improvement. Valuable data was gathered from those tests, which will help to improve client and server performance moving forward in 2015.

New Player Experience
Ongoing improvements to the New Player Experience were implemented with every Version Update and partner release during 2014. These efforts will continue to be a top priority during 2015 in order to maximize the marketing efforts of MindArk and the planet partners.

MindArk implemented a web-based shop available on EntropiaUniverse.com where participants are able to purchase various items and consumables, including special Starter Packs ideally designed for new participants.

Creature Control System
A fun new feature allowing avatars to assume the form of various creatures was implemented in the form of Creature Control Capsules. This system is also available to planet partners to help enhance storyline events with controllable creatures and NPCs. Capsules for additional creatures will continue to be added in future Version Updates.

The long awaited return of the taming system was unveiled last fall, sporting new features along
with former functionality. Stable estates were also auctioned during 2014, and will soon provide services and enhancements for pets.

With the closing of MindArk’s office in Mexico during 2014, support operations were relocated back to the Gothenburg headquarters. This change has resulted in a better overall support experience for our customers, with faster response times and much improved support ticket satisfaction ratings.

PVP Improvements
Several improvements to PVP interaction were implemented in 2014, including the disabling of auto-target functionality in PVP areas. Additional tweaks and improvements are planned for mid-2015.

2015 Roadmap
The second stage of the Taming system will be implemented in the upcoming Version Update.
Pets will gain passive buffs that can be unlocked at various levels of experience. Stables will gain the ability to offer several new time-limited pet buffs as well. Additional functionality will be added to the Taming system in Version Updates throughout 2015, some of which will be coordinated with the ComPet application.

ComPet Application
Work is progressing well on the design phase of ComPet, which is currently planned for release in Q4 of 2015. The ComPet website will be launched within the next two weeks and will provide ongoing updates and info on the ComPet project.

Citizenship & Housing System
Development of these systems was unfortunately delayed in 2014 due to the critical infrastructure upgrades taking quite a bit more development time than anticipated, along with several other projects receiving higher priority in the second half of 2014 and early 2015. The housing system will be implemented incrementally, starting in mid-2015.

In order to improve the quality and quantity of space content, we are working on several new features and systems. Those new features will be developed and released incrementally during 2015 and into 2016. The first stage of the Galactic Transport system will likely be included in the Version Update currently planned for June, and will offer transport missions with rewards drawn from the Galactic Transport pool that is funded by auction transfer fees.

To create the potential for more exciting and rewarding PVP activity in space, there are plans to refine the balancing of spaceships and spaceship weaponry in order. Along with that rebalancing, additional PVE space content is planned for Q3/Q4 2015.

New Player Experience
As we have done for the past couple of years, MindArk and the planet partners intend to continually improve the experience for new participants, in hopes of better engaging our customers and thereby improving conversion and retention rates and maximizing our marketing efforts.

EU Client
The effort to overhaul and modernize the various user interfaces of the Entropia Universe client will continue in 2015. This is an ongoing project with the goal of unifying and streamlining the many existing user interface elements to improve usability and aesthetics.

Affiliate System
Work is moving forward on the affiliate program mentioned in the State of the Universe Address 2014, though the expected release date has been revised to 2015 due to integration requirements with other planned projects.

MindArk plans to continue to expand and refine its marketing efforts in 2015 in order to maximize the number of new participants joining Entropia Universe. As outlined above, our marketing efforts in 2014 were very promising and we plan to become even more aggressive in 2015.

Entropia Platform Third-Party Partners
Companies and organisations around the world now have the opportunity to leverage the Entropia Platform for marketing, promotion, production assistance and training.

MindArk is already working closely with several parties that plan to launch services during 2015 that will harness the power and flexibility of the Entropia Universe platform. Details of one of those projects will be announced within the next couple of months. Stay tuned!

Planet Partners
Planet Toulan
MindArk was excited to bring its newest planet online early last year. Though still in its beta release, Planet Toulan promises to bring exposure of Entropia Universe to a previously untapped sector of the online gaming audience and add a unique Arabian theme to the existing planet partner roster. Full release of Planet Toulan is expected mid-2015.

Planet Cyrene
The long-awaited full launch of Planet Cyrene is planned for 2015.

Planet Arkadia
Planet Arkadia did a wonderful job with its content development, marketing, and event management efforts during 2014, and plans to carry that momentum forward into 2015.

Rocktropia will continue its efforts of implementing popular brands into its content, building on its success with King Kong and other Universal Studios properties.

I hope that all of you are looking forward to the exciting releases coming up in 2015 and that our planned developments help you to enjoy Entropia Universe more than ever before. We at MindArk are committed to continually improving the content, quality and capacity of Entropia Universe in order to offer as enjoyable and exciting a Virtual Real Cash economy experience as possible.

Best regards,

Klas Moreau

2014-12-19 18:02

Webshop Holiday Special Offers

The Entropia Universe Webshop offers two new consumable buffs to spice up your holiday season hunting sessions!

Neurostim-X - Offensive Boost

  • Faster Reload - 12%
  • Increased Critical Hit Chance - 1%
  • Increased Critical Damage - 12%
  • 30 Minute Duration

Neurostim-Y -  Defensive Boost

  • Increased Run Speed - 20%
  • Increased Regeneration - 33%
  • Increased Max Health - 12 HP
  • 30 Minute Duration
Neurostim Boosters available for a limited time in the EU Webshop

Even better, the Universal Ammo Value Packs also available in the Webshop include additional holiday bonus items, such as Tomtebloss, Christmas Fireworks, and Jolly Christmas Hats.

So head over to the Entropia Universe Webshop now and fill your Christmas stockings!

Happy Holidays!

2014-12-09 12:00

The Quadwing Equus - Special edition Quadwing Interceptors

Entropia Universe will be auctioning off 25 high-performance spacecraft. The new two-seater luxury vessels feature a warp drive for rapid interplanetary travel, along with unrivaled handling and top speed, critical when operating in potentially hostile regions.

The Quad-wing Interceptor is a medium fighter capable of space and atmospheric flight. Its 4-wing configuration is commonly seen patrolling space stations and mother ships to fend off pirate attacks.  This fast and agile ship is the bread and butter interceptor for most private armies, although it’s also a favorite among privateers due to its weapons load out and speed.

Auctions for the fiery-red Quadwing Equus ships will begin on December 9th, 2014, with opening bids of 50,000 PED (5,000 USD). Bidding competition is expected to be fierce. End times for the 25 auction listings will be staggered at various hours of the day, and over a period of three weeks, so that interested parties from all time zones can participate.

To see all info regarding the Quadwing Equus and take part in the auctions, login to Entropia Universe using the full 3D PC-client and contact any auctioneer. You can also use the Android app Virtual Tycoon to access the auction.

If you need to create a new or update your existing Entropia Universe account see https://account.entropiauniverse.com/

2014-11-28 16:13

What's under the veil?

Reports have surfaced of strange activity by Intercolonial Transport Authority (ITA) officials at an undisclosed space station. The image above, leaked from the space station's internal security matrix, shows an ITA inspector examining an unknown small-hulled spacecraft.

Attempts by station pilots and crew to gain more information about the mysterious vessel were met with gruff silence and a cordon by the ITA.

The lack of official information has led to wild speculation over what could be hidden beneath the veil.

2014-11-27 14:25

Webshop Black Friday Specials!

The Entropia Webshop has added Extra Bonus Black Friday specials to its Ammo Value Packs.

Get up to 100% extra of Autoloot pills and up to 50% extra of H-DNA revival chips in these time limited packages!

Black Friday packages will be available during the entire Friday in all time zones, from New Zealand to Hawaii.

Find the Black Friday specials at https://account.entropiauniverse.com/account/.

Good Hunting!

2014-11-13 15:34

Developer Notes #10 - Galactic Transport

In the upcoming Entropia Universe Version Update 15.1 (currently scheduled for early December), planet-specific auction sections will be removed. This change will result in a single unified auction, something that many participants have requested and something that MindArk believes will result in a more efficient and dynamic interplanetary economy.

After VU 15.1, buyers will have three options when winning an auction that was listed from a planet that differs from that of the buyer:

  1. Pickup at Origin - Items won from auction will be placed into the buyer’s inventory on the planet of origin (the planet where the auction was created). Buyer must then travel to the planet of origin to retrieve the items from storage.
  2. Normal Delivery - Items won from auction will be transported to the buyer’s storage at the buyer’s current location after a specified period of time (TBD, approximately 1-4 hours). This option will incur a small transport fee, based on the weight of the items to be transported.
  3. Instant Delivery - Items won from auction will be transported immediately to the buyer’s storage at the buyer’s current location. This option will incur the same transport fee as Normal Delivery, along with an extra convenience fee.

The transport fees collected for the Normal and Instant Delivery options will be held in a special transport fee pool. In a subsequent Version Update, transport missions will be made available that can be claimed by spaceship pilots via a queue system that incorporates the available transport fee pool, pilot skills, time limitations, and ship cargo capacities.

Those missions will take the form of cargo boxes which must be delivered to a destination in return for a PED reward funded by the transport fee pool. Cargo boxes are at risk of being looted by other participants in cases where the transporting ship is defeated in space combat; the looted cargo boxes can then be delivered to the assigned destination by the looter to claim the original transport mission reward. Note that the cargo boxes will correspond to the value of the transport mission reward rather than the actual items traded via auction sales. In this way piracy of cargo boxes will not negatively impact interplanetary trade.

It will still be possible to transport goods and resources through space in the current manner, though changes will be made in upcoming Version Updates to address currently existing issues and loopholes that allow for risk-free transport of goods and materials through space.

MindArk believes that this new Galactic Transport system will result in increased activity and efficiency in the interplanetary market for goods and materials, along with more accurate and informative market history data that will benefit participants on all planets. It will also make for a much more exciting and engaging gameplay experience in space and pave the way for further development of space systems including combat, hunting, transport and resource gathering.

2014-10-14 09:42

Developer Notes #9 - Version Update 15.0 Preview


As announced in an earlier Buzz article, Version Update 15.0  brings Taming back to Entropia Universe. In this first phase, each planet will feature one low-level tamable creature:

  • Arkadia - Nusul Puny
  • Calypso - Bristlehog Puny
  • Cyrene - Young Arret
  • Rocktropia - Panther Puny
  • Toulan - Tabtab Puny

Existing pets work as they did in the old taming system, though those types of creatures cannot currently be tamed. Additional tamable creatures will be added in future Version Updates.


Right click menu of Shrapnel in inventory

Shrapnel, a new stackable resource, will be introduced to hunting loot in VU 15.0.

All creatures on all planets will drop this new resource as a symbolic representation of salvaged battle debris, regardless of the type of weapon(s) used to defeat the creature. Shrapnel will replace a portion of the total loot value formerly dropped in the form of ammo, animal oils, tier components, paint cans, etc.

Shrapnel is not used as a crafting component; instead, Shrapnel can be can converted to Universal Ammo at a ratio of 100:101, or sold to the Trade Terminal at face value.

Looted Stackables

The first phase of an effort to improve the distribution of looted stackable resources will be implemented in VU 15.0, starting with a majority of Planet Calypso creatures. Veteran participants will recall how several years ago most types of looted stackables could only be looted from particular creatures.

The benefit of returning to that method of distribution is a reduction in the number of different items looted in a particular hunting session, as well as more a more interesting hunting experience that allows hunters to leverage wisdom gained from previous hunts.

Loots for creatures on other planets will be adjusted in the upcoming partner releases after 15.0.

2014-10-13 14:18

Release postponed.

The release scheduled for tomorrow, tuesday October 14, have been postponed due to issues with the backend distribution.

We are working hard on resolving these issues and will get back to you with a new release date as soon as everything is in place.

/The MindArk development team.

2014-10-10 17:27

New packages in the Entropia Webshop

Packages containing Cympatech's useful Revival Chips and Package-sets of Universal Ammo, Autoloot pills and Revival Chips have been added to the Entropia Universe webshop.

The packages are available in different sizes to suit your needs. They offer a great value for money for any Entropia Colonist, veterans and newcomers alike.

Log in to the webshop using your Entropia Universe account at; https://account.entropiauniverse.com/account/shop/

Screenshot from the Entropia Universe webshop
2014-10-07 10:13

Release postponed

MindArk have previously announced an update to Entropia Universe to be released today, October 7, 2014.

Due to some additional work being done on quality assurance in the Entropia Universe platform this release have now been postponed one week.

To all of you who have been waiting for this release we thank you for your patience.

/The MindArk development team.

2014-09-24 15:10

Re-introducing Taming inside Entropia Universe


A long time ago in the virtual Universe colonists used to tame wildlife species to be a colonists best friend. And for fun!

In the next major update to Entropia Universe the profession of taming will once again be made available. Starting with one wild creature on each of the planets Calypso, Arkadia, Cyrene, Toulan and Rocktropia, colonists will be able to tame these to be a colonists new best friend.

Old time Entropia veterans with previous taming experience will have their old pets regenerated using a dazzling new DNA-technology. While not being guaranteed a 100% match of the previous tamed pet this technology will give veterans a unique way of displaying their skills and hard earned efforts of old times.

In the first stage of the taming system the basis for this growing part of Entropia life and economy will be laid out. Further additions to the taming system will be added in the outlined stages to come.

In this release your Pet, once tamed, will need your attention to grow in affection, learn to perform additional tricks and more. You as an avatar will learn new skills associated with taming and, as with many other systems inside Entropia be able to benefit from and take part in the related economy.

More details about the taming system will be made public in connection to the next Entropia Universe update.

2014-09-05 14:06

ComPet Bulletin #4

Early concept of a ComPet pet gallery image.

ComPet Concept Art, Fall 2014
2014-08-25 19:25

ComPet Bulletin #3

ComPet preview screenshot of an Atrox atop a mound of gold.

ComPet Concept Art, Summer 2014
2014-08-25 19:27

ComPet Bulletin #2

Here is a preview of some Entropia-themed ComPets.

ComPet Concept Art, Summer 2014
2014-08-25 19:27

ComPet Bulletin #1

MindArk is proud to announce that the auction of ComPet deeds is going very well, with over 1 million PED worth of deeds already acquired by participants looking forward to being part of the ComPet project. The MindArk team has been both thrilled and encouraged by the great amount of interest shown in ComPet so far! In this announcement and throughout the development cycle we will be sharing lots more information about the ComPet system, including design plans and concept art.

We have also collected a number of relevant questions received from support cases and community discussions, which we hope to answer in this inaugural ComPet Bulletin.

Why is MindArk creating a separate game on a different platform?
We have learned from our marketing efforts that many potential Entropia Universe participants are lost before even logging in to Entropia Universe due to inadequate computer requirements, internet bandwidth, or other factors. ComPet will give potential participants who are interested in the concept of Entropia Universe’s RCE-MMO but are unable to play the full PC version a chance to experience at least some part of the uniqueness of Entropia Universe.

It was announced that in the free-to-play portion of ComPet, one can win points. What are the points used for?
There will be multiple currencies in ComPet. ComPet points can be obtained through lots of dedication to the game, and used to upgrade your pets or home as an alternative to using PED that can be bought for real money.

Can you provide more information about a release date for ComPet?
Though it is hard to know for sure so early in the development process, we are currently planning for a release of the ComPet app in early 2015.

Will there be an alpha test process for ComPet deed holders?
A new game such as ComPet requires lots of testing and feedback, so this is something we definitely are considering.

Does this new project mean that MindArk’s development priorities have shifted away from Entropia Universe?
MindArk’s vision for Entropia Universe has always been about making the universe deeper and broader, with a variety of experiences and features available for participants of all interests. MindArk wishes to expand the RCE universe to improve the user experience while also creating more opportunities for participants to invest and earn profits. Introducing ComPet as a standalone game and connecting parts of it with Entropia Universe accomplishes both of those goals.

That being said, rest assured that MindArk will continue to develop the core Entropia Universe platform and content as it has done for over 10 years. Development of Entropia Universe will not be negatively affected in any way by the ComPet project.

ComPet Concept Art, Summer 2014

Why are there so many different types of deeds being introduced by MindArk lately?
Deeds are a great way for our participants to engage with the RCE model of Entropia Universe in a way that is totally unique in the gaming world. Previous deed opportunities have been a great success for everyone involved, and we plan to continue offering these opportunities to our participants in the future.

Will the ComPet app be available for iOS and Android devices?
The ComPet app will be offered as a standalone browser-based HTML5 application. This means it can be accessed from any platform or mobile device that has a modern web browser.

The original description of ComPet sounded a lot like gambling. Is this the case?
ComPet will be a skill-based game with some random elements included for balancing and entertainment value, very much similar to Entropia Universe.

Will all pets available in ComPet be inspired by Entropia Universe creatures, and will all pets used in ComPet be provided by Entropia Universe tamers and stables?
While the Entropia Universe taming system will definitely be a big part of the ComPet economy, not all ComPet pets will originate in Entropia Universe or be inspired by existing creatures. Many of the low-level ComPets will be generated by the ComPet system itself so that new players can get started right away. More details on the interaction between the Entropia Universe taming and stable systems and ComPet will be announced in the near future.

How does the ComPet app relate to the reimplemented Entropia Universe taming system that was announced not long ago?
As explained in the original ComPet announcement, the ‘traditional’ Entropia Universe taming system that was disabled after Version Update 10.0 will be reimplemented, with some exciting new features. In additon, the recently auctioned Entropia Universe stables will have the ability to sell pets and services to ComPet players.

Will Entropia Universe pets function in the traditional way, such as following your avatar, doing tricks, etc.?
As explained above, Entropia Universe pets will have all of their old functionality, along with lots of new features.

Will whips still be a part of the Entropia Universe taming process?
Whips will work as they did in the original Entropia Universe taming system.

What will happen to existing Entropia Universe pet deeds?
Existing pet deeds will continue to work, but the tamed creatures will have a unique status and cannot be tamed any further.

2015-05-12 11:24

Entropia Universe brings gameplay to Smartphone, Tablet and Web Browser!

Finally you will be able to play the Entropia Universe(EU) on different platforms.

The new Competition Pet (ComPet) system will provide features of Entropia Universe, including creature clashes, and bring them together in an exciting smartphone, tablet and web browser application.

Smartphone, tablet and browser users will be able to compete with one another by selecting one of the many pets available in the ComPet application. There are various maturity and price levels available to fit players of all types, including a free-to-play version. Once a pet has been selected the user will choose a number of “buffs” and “add-ons” that can both personalize the pet and enhance its combat prowess. Next, users carefully prepare a unique battle plan; this is a set of special instructions for the pet on how to engage its rival. Once the user is satisfied with the pet configuration, the pet can be entered into the ComPet Arena or enlisted for defense duty at the user’s home base. In any battle, trainers can win real cash prizes. If players play for free they can win special pet upgrades and points; if played for PED (Project Entropia Dollars), they can win more PED, which can be exchanged for real cash.


Additionally, any player can be part of this revenue opportunity and earn PED when smartphone, tablet and web browser users play the new Entropia Universe ComPet App. Before launch, 200,000 ComPet Deeds, priced at 100 PED (10 USD) each, will be made available through the webshop and in the Entropia Universe auction. Deeds can be acquired by anyone with an Entropia Universe account, even those who may not have installed the full Entropia Universe PC client software. They can alternatively purchase deeds through the Virtual Tycoon Android mobile app and start earning revenue from ComPet activity, which is scheduled for launch in Q1 2016.

Deed holders will receive 30% of the gross ComPet revenue. In addition, the ComPet affiliate program will enable users to recruit their friends and earn a 15% share of their recruited users’ activity. The remaining 70% (or 55% in the case of an affiliate-referred user) of revenue will go toward marketing, operation and support for the ComPet App. In conjunction with MindArk’s accountants, Price Waterhouse Coopers (PWC), the ComPet App accounts will be available for inspection and published on the Entropia Universe website.

The graph below shows the annual return on the ComPet deeds as a function of the number of paying users (possible revenue share from affiliate program not included).

Assumptions underlying the graph:

1. That the average user lifespan will be six months
2. That 80% of the users will play for free and 20% will pay to play
3. That the Average Revenue per Paying User and month (ARPU) will be 3 USD.